Services
Launch visibility, paid acquisition, live ops, and community — each engagement is scoped on a strategy call, then priced against scope, genre, and channel mix. Retainers cover sustained work; sprints cover a single launch.
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Want everything from positioning to post-launch under one roof? See the Full-Cycle Launch Package →
The Launch Engine — comment trap seeding across niche communities, rolling thunder creator activation timed to launch day, and a 48-hour engagement acceleration cycle to signal momentum to the algorithm.
Paid performance folded around the launch — creator paid amplification, channel-specific paid media, and retargeting aimed at converting the wishlist graph into a real install curve.
Post-launch momentum engineering — events and patches treated as content moments, seasonal beats coordinated with creator and community channels, and ongoing coverage of what the game is doing this week.
Ongoing stewardship of Discord, Reddit, forums, and X — moderating, seeding signal, surfacing player feedback to the studio, and keeping the channels alive between launches.
Pricing varies by scope, genre, and channel mix. Ranges shown are starting points; final pricing is set on the strategy call.
Have questions about which tier fits your launch? See the FAQ.
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Not ready to write anything down? Book a 30-min slot directly →